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DIEGO VALDERRAMA
GAME DESIGNER








MAIN TASKS

LEVEL DESIGN
Designed levels and world rules, conceptualizing environments and creating modular structures

MECHANICS
Developed obstacle mechanics and interactive elements within the game.

DOCUMENTS
Created the GDD document to keep the development team informed

GALERY

Team
Tradición Arequipeña - 11 members

Development
4 Months (May 2024 - Aug. 2024)
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